So I’ve been exploring now the Audio Orchestrator for a week and I must say: Great stuff! Congrats to the team who mad that thing so easy to work with. Excellent documentation to get started. And of course such a neat and easy to use appliction to create, arrange and preview the things you want to do. WOW! That really inspires you to try out everything (and there are sooooo many things to explore!).
I didn’t conceive a whole new piece for now. But got immedienatly encouraged to re-work some previous stuff I did or had involved in.
So, as a sneak preview I share two links here.
*Please keep within this community and for your private entertainment only! *
For testing purposes they’re on my own private stage server and not published officially.
The first one has been an pilot for an object-based 3D audio piece I had created in 2014 for the team at IRT (our German broadcasting R&D ,which is badly treated by their proprietors and will be closed down) to work on their POC production tool and renderer (where parts are now within EAR and the EAR PS).
btw. the original idea for that has been supported by some of your colleages at BBC: Chris P., Tony C. and Simon T.
The other one - probably more pleasing - hast been one of BR’s contribution to the ORPHEUS project’s pilot pieces. “The Art of Foley” was produced in three laguages (DE, EN, FR). This is just the end bit, Finale furioso, the ultimate challenge for every foley artist: a frog concerto.
I’m now three weeks off.